As such, new pilots simply need to compensate the odd firing angle of the belly-mounted gunpod to make the MiGPFM work in a dogfight. The MiGPFM was designed to be a fighter-interceptor, similar to the earlier F, and thus all of its design features shape it into virtually a missile with a cockpit.
Thus, it is quite effective in air battles in the interceptor role. However, note that this MiG gets access to the Kh guided air-to-ground missiles making it a viable option for ground battles as well. In air battles, one good strategy is to utilise its excellent speed and rate of climb and gain altitude and begin to level off when you are either at bomber altitude or just above any enemy fighters flying around. It is during this phase when you can attempt to get a lock with the R-3S air-to-air missiles and launch it or you can strafe any unwary targets with the GShL cannon.
Extremely short bursts are a must in order to conserve ammunition as the guns have an absurdly high fire rate. The MiGPFM gets access to several ordnance options such as bombs and rockets, which make it quite viable for ground battles. When attacking ground targets with unguided ordnance, it is best to place the MiG into a relatively shallow dive, it is important to remember to properly line up for the target ahead of time because with the external ordnance fine-tune manoeuvring can be difficult especially when corrections need to be made at the last minute.
Lack of a bombsight makes smaller targets a bit more difficult to hit. When flying low to take on ground targets, make sure you leave yourself an out when the situation turns bad. The best practice here is to ensure you keep your speed up, slow enough to hit the target, but fast enough to get away if the situation turns.
Packing an impressive punch, these missiles are mouse-guided, meaning that you can simply point the nose of the aircraft at the tank, launch the missile, and watch it explode.
The missile itself is capable of destroying most ground targets at its BR with a single hit. Note that you must keep the aircraft's nose pointed at the target until the missile hits, meaning that you cannot pull out of a dive or other attack run until the missile has reached its target. The radar is mounted in the nose of the aircraft. Described as the "AK of airplanes", the MiG is a robust, reliable, and easy to maintain jet fighter developed during the second generation of jet fighters that has since the s earned a strong place in air forces of the Soviet Union as well as foreign operators such as North Korea, India, and Croatia.
The story begins in , when the Soviet government issued a requirement for a lightweight aircraft capable of Mach 2 for its Frontal Air division of the Soviet Air Force. Having had experience in the field of swept-wing, fast jet fighters Mikoyan-Gurevich felt confidently about their ability to produce such an aircraft.
An aircraft such as the MiG was only able to come to fruition after multiple test models and research with various prototypes. Beginning with the Ye-1 the Mikulin AM turbojet was fitted, which in turn created another model called the Ye This second one-off prototype was essentially a Ye-1 with the addition of the AM-9Ye turbojet in place of the AM, as well as adding liquid-fuelled rocket boosters for added thrust.
After the initial prototypes, the Ye-2 was designed with the idea of using the original AM turbojet, but was left waiting and soon opted to use the AM-9B found on the existing MiG "Farmer" series of aircraft also produced by Mikoyan-Gurevich. This third aircraft was leads ahead of the previous models, having had development so far along that on February 14th, it took to the skies for the first time. This aircraft had good results, but was also slow as well leaving much to be built upon.
With this, a similar aircraft called the Ye-4 was built and flown on June 16th that same year. This aircraft had many design implementations found on the final MiG design, such as the small-area delta wings and conventional tailplane. However, this prototype wouldn't be much of an improvement over the previous prototypes, only proving marginally better in terms of performance.
With the first flight of both the Ye-5 and Ye prototypes occurring on January 9th, , Mikoyan-Gurevich was confident production would begin soon and issued two company designations for each model. These being MiG for the delta-wing modification as well as MiG for the swept-wing design, the latter not to be confused with the swing-wing supersonic aircraft also built by MiG.
The western world would finally get a peek at this development on June 24th, when variants of each design flew over during the Aviation Day celebration at the Moscow Tushino airfield. Taking notice of this, NATO and western observers would quickly take note, leading to NATO giving the codenames "Faceplate" and "Fishbed" to the swept and delta wing designs respectively.
Development didn't end there however, as more prototypes were built and flown. Three Ye-6 aircraft were soon seen wearing the tailed-delta wing design seen on the previous Ye-5 but featuring clipped wingtips as well as a redesigned nose cone. An effort was made by the test pilot to get it restarted but was in vain as the aircraft was lost, with the test pilot following shortly after injuries sustaining from the accident.
However, with these setbacks testing and development would soon turn into production as the aircraft soon succeeded the requirement set by the Soviet government, hitting a speed of Mach 2. Production forms followed, and the western world would get a look in during a public appearance at the final production version of the MiG The MiG served continuously in the Soviet Air Force, and later the Russian Air Force, for many years following its introduction, orders and deliveries having been placed in that continued into the next year.
While in service, the aircraft would first get the designation MiGF in , and the aircraft would have a fruitful career with Russia as well as many foreign operators. This aircraft featured many improvements and reductions from the existing airframe. While retaining its ability for unpaved field operations this design featured the removal of the internal mounted gun under the nose.
This variant also featured the addition of an inflated fuselage section behind the new split canopy design allowing for more space for electronics as well as fuel tanks within the fuselage. Stated before, it was designed without and internal gun forcing the aircraft to rely on suspended armaments such as missiles, rockets such as the RPM, and a belly-mounted GP-9 gun pod.
Seeing production for the Soviet Air Force in Gorki from to and foreign production and export in Moscow from to , the MiGPFM saw great success with foreign operators, seeing extended use throughout the years with air forces such as Poland, India, and Egypt in addition to the Soviet Union.
The same could be said with many aiming sights, some pilots would often modify their cockpit to suit personal preference by changing sights or scopes should they have the ability to do so. The CDK allows for simple adaptations such as these or of course more complex redesigns and entirely new creations! Players then share their content among the community and upload it for other users to download it on the War Thunder Live.
Content created via the CDK and uploaded to War Thunder Live also has a chance of making it into the game via the revenue share program, more information on that can be found in our dedicated Wikipedia Article. This news was published on the old version of the website.
Thank you for showing people how to do this :. Last edited by TheShaolinMonk ; 9 Dec, pm. Robertson View Profile View Posts. Last edited by Robertson ; 9 Dec, pm. Originally posted by Knife Prty :. Originally posted by TheShaolinMonk :. Originally posted by 11bravo86 :.
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